Innovation and emerging talent | Multimedia Engineering

Multimedia engineering and its role in the entertainment industry
The multimedia sector, which is in full evolution driven by advances in artificial intelligence, augmented reality, real-time graphics and increasingly immersive experiences, has become a key driver for digital entertainment.
That is why the market needs professionals capable of combining creativity and technology for the design of new innovative products. Video game studios are gaining ground, and more and more incubators and accelerator programs are supporting emerging talent, helping to turn ideas into successful commercial projects.
OxySpace: emerging talent and passion for videogames
In this sector, innovation and creativity are essential to develop projects that stand out in the industry. Oxyspace, is positioned as an emerging video game created by three students from La Salle Campus Barcelona, which has been selected by the incubator GameBCN among more than 180 teams.
What is Oxyspace?
Oxyspace is a free-to-play MOBA (multiplayer online battle arena) mobile game that immerses players in an exciting world of customizable robots.
Users control their robots and engage in battles in different game modes. Customization here is key, allowing players to tailor their robots' abilities, stats, weapons and upgrades to suit their play style, creating a unique and personalized experience.
The team behind Oxyspace
The project was developed by Marcos Gómez and Albert Galindo, third year students of the Multimedia Engineering Degree at La Salle Campus Barcelona, together with Pau Coderch, student of the Computer Engineering Degree.
Marcos and Albert were in charge of gameplay programming, design and implementation of artificial intelligence and combat mechanics, as well as social network management and event organization. Pau contributed his technical profile in programming, structures and databases, essential for the operation of the game.
The importance of projects such as Oxyspace in the sector
These types of projects highlight the integration between multimedia engineering and the video game industry, combining creativity, technology and technical skills. These projects also contribute to the advancement of the industry, offering new experiences and solutions to users.
Benefits for future professionals
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Development of practical skills: participating in real projects allows students to apply theoretical knowledge in practical contexts, improving their technical and management skills.
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Networking and job opportunities: participation in incubators such as GameBCN offers opportunities to connect with industry professionals, potentially opening doors to future collaborations and jobs.
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Visibility and recognition: being selected in incubation programs highlights the talent and dedication of students, increasing their visibility in the industry.
Impact on the video game industry
The incorporation of new talent and innovative projects drives the evolution of the video game industry. Projects like Oxyspace introduce new ideas and approaches, enriching the market and offering players fresh and exciting experiences.

MULTIMEDIA ENGINEERING AT | LA SALLE-URL
With the Multimedia Engineering Degree at La Salle Campus Barcelona you will learn to develop interactive digital content with a more global and practical vision. You will study the entire process of creating a multimedia product: from the ideation and conceptualization of the content, to the strategy to follow, through its artistic and design part, programming, management and analysis of the process to implement improvements.