EduGame4City

Gretel is developing EduGame4City, a coordinated project of the Call Challenges of Society of the Spanish Ministry of Innovation and Competitiveness that deals with gamified designs with virtual reality systems to improve the user's motivational, social and spatial skills.
It seeks to achieve "an immersion of the user into a three-dimensional environment so that he can design a space in his own way", as one of the research members of the group, Dr. Sergi Villagrasa, tells us in the post of the account from the university's Instagram (https://www.instagram.com/tv/CHhphscoXun/?utm_source=ig_web_copy_link).
Another objective is to improve the spatial perception of the plans, avoiding the classic two-dimensional or models, so that they can improve their understanding of aspects such as volumes, lights, or other aspects such as occupations of spaces or materials of use, as indicated by in the same post Dr. David Fonseca.
Being a project so directly related to people or citizens, it has been possible to break the barrier between research and people, allowing a project in which people will be able to design the spaces as they want and, in turn, allow those who those in charge of the spaces can consult the designs of the spaces and the most popular, for example.
A project of such magnitudes, in which so many different profiles are required, has, among others, programmers, multimedia engineers designing interactions with the user and usability, 3D content creators and, obviously, architects, which leads to cross-cutting work coordinated among many diverse groups.